Gaming the Real World (2016)
豆瓣:
地区:
瑞典
语言: 英语/
时长:
73分钟
剧情:Cangameschangetheworld?Withcitieseverywherestrugglingtocopewiththepopulationgrowththatincreasedurbanisationbrings,canvideogamesbeharnessedtohelptheresidents,especiallyyoungpeople,takepartinplanning,andfixingtheirowncities.Todaypublicspacesandentirecitiesarebeingdesigned,plannedandplayedthroughthemediumofgames.Theresulto...
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Cangameschangetheworld?Withcitieseverywherestrugglingtocopewiththepopulationgrowththatincreasedurbanisationbrings,canvideogamesbeharnessedtohelptheresidents,especiallyyoungpeople,takepartinplanning,andfixingtheirowncities.Todaypublicspacesandentirecitiesarebeingdesigned,plannedandplayedthroughthemediumofgames.Theresulto...
Cangameschangetheworld?Withcitieseverywherestrugglingtocopewiththepopulationgrowththatincreasedurbanisationbrings,canvideogamesbeharnessedtohelptheresidents,especiallyyoungpeople,takepartinplanning,andfixingtheirowncities.Todaypublicspacesandentirecitiesarebeingdesigned,plannedandplayedthroughthemediumofgames.Theresultofthis"civicgamification"isthatcityarchitectureandurbanplanningisbeingdemocratized.Citieshavebecomethegroundzerofordigitalinnovationandthedebateabouthowourcitiesevolvehassuddenlygoneviral.Wefollowthreegamecompaniesnavigatingthespacewhereurbanplanningandgamingmeet.LydiaWintersatthegamedeveloperMojang,thecreatorsofMinecraft,ParadoxInteractiveandthegameCities:SkylinesandJoséSanchesandhisindiegameBlock'hood.Howwillourcitieslookin20-100yearstime?